![]() ![]() Each input is then recorded separately, before a third recording combining the two is made. Below, audio from two different inputs is being adjusted with different audio effects. Layouts can also be more complex, and more powerful. Block layouts can be very simple, like this layout where audio from the computer's built-in microphone is being recorded. The sequence of blocks you lay out will determine what audio is affected by Audio Hijack, and how it's affected. Once a block is placed in the audio grid, its distinct configuration options can be adjusted using block controls. The library provides a quick overview of all blocks. Finally, Advanced blocks provide additional ways to manipulate audio, discussed in depth on the Advanced Blocks page. Meter blocks provide visual meters so you can see how audio is flowing. Audio Hijack includes a powerful collection of Built-In Effects, along with support for both the Audio Unit Effects provided by MacOS and those available from third parties. Sessions can also use audio effect blocks to change and improve audio. Every session will need at least one Source block, which will bring audio in, as well as one Output block, to record audio, broadcast it, or pass it along to your speakers. The available blocks for use in the audio grid can be found in the block library, located in the sidebar of each session. If you want to mute output, deactivate or remove any Output blocks in the chain instead. To hear audio as it flows through Audio Hijack, don’t forget to add an Output block. Each block in the chain will adjust, output, or record the audio according to its settings. The audio is shown in orange as it flows through the audio pipeline. When a session is activated by clicking the Run button, audio from the sources selected will flow through the blocks in the audio grid (from left to right by default). Your browser doesn’t support the video tag. You can always experiment to get the exact audio pipeline you're after, and if you need to, just select Undo to revert undesired changes. By default, connections will be made automatically between nearby blocks. To set up a session, add two or more blocks from the block library in the sidebar to the audio grid. Within a session, you'll chain together blocks in the audio grid, creating a pipeline for audio to flow through. The audio grid is the heart of each session. ![]() On this page, we'll take an in-depth look at configuring your Audio Hijack sessions. Support → Audio Hijack → Manual Mastering Sessions
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